Fix json error.
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@@ -81,20 +81,22 @@ type BattleEvent struct {
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// "steal": Seat's pet stole Count apples from Target's pet (Wolverine).
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// "steal": Seat's pet stole Count apples from Target's pet (Wolverine).
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// "eat": Seat's pet ate apples; Bonus is its new total.
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// "eat": Seat's pet ate apples; Bonus is its new total.
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// "heal": Seat's pet healed; DamageAfter is its new damage total.
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// "heal": Seat's pet healed; DamageAfter is its new damage total.
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Type string `json:"type"`
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Type string `json:"type"`
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Seat int `json:"seat,omitempty"`
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// Seat/Target must NOT be omitempty: 0 is a valid seat (the first
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Target int `json:"target,omitempty"`
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// player) and dropping it makes the client read sides[undefined].
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Card *Card `json:"card,omitempty"`
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Seat int `json:"seat"`
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Count int `json:"count,omitempty"`
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Target int `json:"target"`
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Card *Card `json:"card,omitempty"`
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Count int `json:"count,omitempty"`
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// clash: per-seat damage totals / deaths after the exchange.
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// clash: per-seat damage totals / deaths after the exchange.
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Damage []int `json:"damage,omitempty"`
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Damage []int `json:"damage,omitempty"`
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Died []bool `json:"died,omitempty"`
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Died []bool `json:"died,omitempty"`
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// rock: dice total rolled; rock/strip/steal: target pet's fate.
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// rock: dice total rolled; rock/strip/steal: target pet's fate.
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Roll int `json:"roll"`
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Roll int `json:"roll"`
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DamageAfter int `json:"damageAfter,omitempty"`
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DamageAfter int `json:"damageAfter"`
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TargetDied bool `json:"targetDied,omitempty"`
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TargetDied bool `json:"targetDied,omitempty"`
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// eat: the pet's power bonus after eating.
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// eat: the pet's power bonus after eating.
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Bonus int `json:"bonus,omitempty"`
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Bonus int `json:"bonus"`
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}
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}
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// BattleResult is the full, public record of one round's battle. Only what
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// BattleResult is the full, public record of one round's battle. Only what
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