Improve some animations.

This commit is contained in:
Greyson Parrelli
2026-07-23 21:24:30 -04:00
parent 72e198a750
commit 3e34e9b293
5 changed files with 83 additions and 20 deletions
+34 -15
View File
@@ -2,6 +2,7 @@ import { useEffect, useRef, useState } from 'react'
import { createPortal } from 'react-dom'
import type { Card, ClientMessage, GameView, PlayerView } from '../types'
import { CardView } from './CardView'
import { useCardAnimations } from '../anim'
interface Flyer {
key: string
@@ -27,6 +28,12 @@ export function ShopPhase({ view, you, send }: Props) {
const pending = view.pending
const myPending = pending?.playerId === you.id
// Cards flip in off the deck, spring in when bought, and shrink away when
// sold/bought; surviving cards glide to close the gap. Empty shop slots
// (id '') carry no flip key, so they sit still.
const shopAnim = useCardAnimations(view.shopRow, (c) => c.id || 'empty')
const deckAnim = useCardAnimations(deck, (c) => c.id)
// Drop selections that no longer exist (bought/traded/discarded cards).
useEffect(() => {
setSelected((sel) => sel.filter((id) => deck.some((c) => c.id === id)))
@@ -129,20 +136,26 @@ export function ShopPhase({ view, you, send }: Props) {
Shop · Tier {view.round}
<span className="muted"> · {view.deckCounts[view.round - 1]} left in deck</span>
</div>
<div className="shop-row">
<div className="shop-row" ref={shopAnim.containerRef}>
{view.shopRow.map((c, i) =>
c.id ? (
<CardView
key={c.id}
card={c}
size="lg"
disabled={!canBuy}
onClick={canBuy ? () => act({ type: 'buy', row: i }) : undefined}
/>
<div key={c.id} className="card-cell" data-flip-key={c.id} data-enter="flip">
<CardView
card={c}
size="lg"
disabled={!canBuy}
onClick={canBuy ? () => act({ type: 'buy', row: i }) : undefined}
/>
</div>
) : (
<div key={`empty-${i}`} className="card-slot-empty" />
),
)}
{shopAnim.ghosts.map((g) => (
<div key={g.key} className="card-cell card-ghost" style={g.style}>
<CardView card={g.item} size="lg" />
</div>
))}
</div>
{myTurn && (
<div className="hint">
@@ -165,14 +178,20 @@ export function ShopPhase({ view, you, send }: Props) {
{deck.length === 0 ? (
<div className="muted deck-empty">No cards yet buy something!</div>
) : (
<div className="deck-row">
<div className="deck-row" ref={deckAnim.containerRef}>
{deck.map((c) => (
<CardView
key={c.id}
card={c}
selected={selected.includes(c.id)}
onClick={() => toggle(c.id)}
/>
<div key={c.id} className="card-cell" data-flip-key={c.id} data-enter="pop">
<CardView
card={c}
selected={selected.includes(c.id)}
onClick={() => toggle(c.id)}
/>
</div>
))}
{deckAnim.ghosts.map((g) => (
<div key={g.key} className="card-cell card-ghost" style={g.style}>
<CardView card={g.item} />
</div>
))}
</div>
)}