Let players peek both decks during and after a battle
Record each seat's arranged lineup on the battle result (already public) and reveal the full deck in a popover when hovering a deck pile in the battle view — the opponent's included.
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@@ -175,6 +175,8 @@ export function BattlePhase({ view, send }: Props) {
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const events = battle.events ?? []
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const [step, setStep] = useState(0)
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const [acked, setAcked] = useState(false)
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const [peekSeat, setPeekSeat] = useState<number | null>(null)
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const lineups = battle.lineups
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const done = step >= events.length
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const lastEvent = step > 0 ? events[step - 1] : null
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@@ -207,8 +209,14 @@ export function BattlePhase({ view, send }: Props) {
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const revealing = !done && lastEvent?.type === 'reveal' && lastEvent.seat === seat
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const pop = done ? null : unitPop(lastEvent, seat, events, step)
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const lineup = lineups?.[seat] ?? []
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const stackEl = (
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<div className="stackpile">
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<div
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className={`stackpile ${lineup.length ? 'peekable' : ''}`}
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onMouseEnter={lineup.length ? () => setPeekSeat(seat) : undefined}
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onMouseLeave={() => setPeekSeat((s) => (s === seat ? null : s))}
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title={lineup.length ? 'Hover to see the whole deck' : undefined}
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>
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{s.stack > 0 ? (
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<div className="card-back">
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<span className="card-back-count">{s.stack}</span>
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@@ -226,6 +234,19 @@ export function BattlePhase({ view, send }: Props) {
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<CardView card={lastEvent.card} size="sm" dead />
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</div>
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)}
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{peekSeat === seat && lineup.length > 0 && (
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<div className={`deck-peek deck-peek-${dir}`}>
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<div className="deck-peek-label">
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{seat === youSeat ? 'Your' : 'Opponent’s'} deck · {lineup.length} card
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{lineup.length !== 1 ? 's' : ''} (top first)
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</div>
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<div className="deck-peek-cards">
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{lineup.map((c, i) => (
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<CardView key={c.id || i} card={c} size="sm" />
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))}
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</div>
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</div>
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)}
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</div>
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)
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