More random UI fixes.
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@@ -227,7 +227,7 @@ export function ShopPhase({ view, you, send }: Props) {
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<div className="shop-status">
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{pending && !myPending ? (
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<span className="muted">
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{opponent?.name ?? 'Opponent'} is trading up a tier…
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{opponent?.name ?? 'Opponent'} is tripling up a tier…
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</span>
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) : you.ready ? (
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<span className="muted">
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@@ -239,7 +239,7 @@ export function ShopPhase({ view, you, send }: Props) {
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Too many pets! Sell down to {view.maxPets} before you can pass 🍎
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</span>
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) : myTurn ? (
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<span className="status-hot">Your turn — buy, sell, trade, or pass</span>
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<span className="shop-status-pill">Your turn — buy, sell, triple, or pass</span>
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) : (
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<span className="muted">
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{view.players[view.turn]?.name ?? 'Opponent'}’s turn…
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@@ -305,7 +305,7 @@ export function ShopPhase({ view, you, send }: Props) {
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? 'Tap a card to buy it for 1 🪙 — selling and trading are free'
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: avocados > 0
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? 'No coins — tap a card to buy it by discarding an Avocado 🥑'
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: 'No coins left — you can still sell, trade, or pass'}
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: 'No coins left — you can still sell, triple, or pass'}
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</div>
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)}
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</section>
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@@ -398,9 +398,9 @@ export function ShopPhase({ view, you, send }: Props) {
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className="btn btn-secondary"
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disabled={!myTurn || !sameSuit || view.round >= view.maxRounds}
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onClick={() => act({ type: 'trade', cards: selected })}
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title="Trade 3 same-suit pets for a pick from the next tier — free"
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title="Triple 3 same-suit pets for a pick from the next tier — free"
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>
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Trade 3{' '}
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Triple 3{' '}
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{sameSuit && selectedCards[0].suit ? (
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<span className={`suit-dot suit-${selectedCards[0].suit}`} />
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) : (
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@@ -455,7 +455,7 @@ export function ShopPhase({ view, you, send }: Props) {
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</div>
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)}
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{/* Trade picker */}
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{/* Triple picker */}
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{myPending && pending && (
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<div className="modal-backdrop">
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<div className="modal">
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