Files
super-auto-pets-board-game/internal/env/env.go
T
2026-07-22 23:07:29 -04:00

56 lines
1.2 KiB
Go

// Package env provides .env file loading and typed lookups using only the
// standard library.
package env
import (
"bufio"
"os"
"strings"
)
// Load reads KEY=VALUE pairs from the given file into the process
// environment. Existing environment variables win over file values. A
// missing file is not an error, so .env stays optional.
func Load(path string) error {
f, err := os.Open(path)
if err != nil {
if os.IsNotExist(err) {
return nil
}
return err
}
defer f.Close()
scanner := bufio.NewScanner(f)
for scanner.Scan() {
line := strings.TrimSpace(scanner.Text())
if line == "" || strings.HasPrefix(line, "#") {
continue
}
key, value, ok := strings.Cut(line, "=")
if !ok {
continue
}
key = strings.TrimSpace(strings.TrimPrefix(key, "export "))
value = strings.TrimSpace(value)
if len(value) >= 2 {
if (value[0] == '"' && value[len(value)-1] == '"') ||
(value[0] == '\'' && value[len(value)-1] == '\'') {
value = value[1 : len(value)-1]
}
}
if _, exists := os.LookupEnv(key); !exists {
os.Setenv(key, value)
}
}
return scanner.Err()
}
// Get returns the environment variable or a default.
func Get(key, fallback string) string {
if v := os.Getenv(key); v != "" {
return v
}
return fallback
}